![]() ![]() Last time i tried this the file corrupted because Aerialite and Perrinial and such arent recognized. The main issue is less of a concern of furniture (iv built several hub locations in my world, all of which have modded furniture) and moreso about the ores generated with mods. This map contains all the new items added in the 1.4.3 update. LATEST UPDATED ITEMS, All Platform Friendly, Player Boosting, Housing, Boss Summons. That should hopefully set your default spawn and you won't have to deal with it afterwards. A Beautiful world containing Every Item in Terraria for the latest Version Master Build of the 1000 hour home world THE KINGDOM. Are there any map viewers that support mods I like seeing the world before playing it, to see if I'm gonna like it, but I'm playing with Calamity (which I'm pretty sure is the only mod in my pack that has custom tiles that generate in the world) and was wondering if the new tiles would break tools like TerraViewer. ![]() If it doesn't, I imagine that a workaround for it, might be to remove any of the non-vanilla furniture/items in the map, load up tedit, change the spawn, and then save the map and put back the mod stuff. Will it not hav any issues loading a world with mods? (Thorium, Spirit, and Calamity are the big ones i have installed) I'm not sure honestly since I've never used mods at all. Tedit had some issues last time i loaded a world with it. I mean no ill will to anyone else that commented but i figured it was obvious i was trying to change where a brand new player spawns, not where i spawn xD ![]()
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